Designed for  
Games Developers, Distance Training, E-Learning, and Web Bloggers!
or for anyone with a need for live cyber assistant
to lend that personal touch that increases the user experience.
  • Stand alone or integrated into max & Maya
  • Fully constructed but modifiable muscle masks included
  • Real Time lip-synching via .WAV
  • Based on Manipulative Phonic structures
  • Human or fantasy head choices
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24.04.2006  Lifemode Interactive, who are the established software developers behind the pioneering facial animation technology LIFESTUDIO:HEAD, announced today that their new LIFESTUDIO:LIPSYNC product is now available for shipment.

LIFESTUDIO:LIPSYNC is a new sophisticated automatic lip-synching tool that can be used within the Maya package for automatically animating speaking characters.  The key benefits are that impressive animated results can be achieved within minutes and will save an artist a tremendous amount of time.

The pipeline is very straightforward: the plug-in prepares lip-synch data according to a record of speech. These data can be used as an input to a deformer of user’s choice that affects the character face mesh: it may be blendshapes, driven keys, etc. Scripts may be effectively used thanks to a simple data structure.

Alex Sychev, Director of Production, said: “We are very pleased to add LIFESTUDIO:LIPSYNC to our portfolio of products.  In Lifemode Interactive we do our best to serve the interactive entertainment community and develop tools and technologies that make life much easier for 3D artists and game developers.  Our new LIFESTUDIO:LIPSYNC is a remarkable tool that will stand out from all available suchlike tools in the market not only because of its high-quality lipsync but also of the simplistic functionality.”

LIFESTUDIO:LIPSYNC is available from Lifemode Interactive now. Email for pricing details.

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