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Games Developers, Distance Training, E-Learning, and Web Bloggers!
or for anyone with a need for live cyber assistant
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  • Stand alone or integrated into max & Maya
  • Fully constructed but modifiable muscle masks included
  • Real Time lip-synching via .WAV
  • Based on Manipulative Phonic structures
  • Human or fantasy head choices
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London, March 6th - Lifemode Interactive, who are leading developers of facial animation software technology, are pleased to announce that LIFESTUDIO:HEAD will be used in two new video game titles: “Stronghold Legends” and “Pathologic”.

Stronghold Legends, developed by UK’s FireFly Studios and will be published by 2K Games, a publishing label of Take-Two Interactive, is a Real Time Strategy game that builds on the fantastic Stronghold heritage, combining beautifully crafted visuals and well balanced gameplay with the epic legends of the middle ages. Stronghold Legends follows on the back of the success of Stronghold’s 1 and 2.

Pathologic, developed by Russia’s Ice-Pick Lodge and will be published by Buka Entertainment, is a unique type of adventure game designed to affect the emotional and psychological state of the player in a way that no other PC game has achieved. Pathologic will be published in the UK by GMX later this month.

Press and PR spokes person Alexandra Selezneva for Lifemode said: “We are very pleased to announce two more major titles to add to our portfolio of games as our facial animation technology is really benefiting Studios that want professional and realistic animation results. We will also be exhibiting at GDC 2006 later this month and all of us are looking forward to meeting more Studios.”

Lifemode’s LIFESTUDIO:HEAD® has revolutionized facial animation markets with its high performance, reliability and proven technology. The multi-platform SDK is a unique high-end software tool for creating innovative heads, and contains a comprehensive package of features and character libraries that supports Windows®, “PlayStation®2”, Xbox® and Xbox 360™ platforms. Significantly Lifemode recently announced it has launched Xbox 360 support which takes the benefit of Xbox 360 multicore architecture to achieve top performance and bring realistic facial animation to every next-gen game. The technology allows game developers and 3D artists to create cutting edge sequences in games that combines automated lip-synch with nonlinear facial animation in real-time.


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